Dungeon DPS Build – Elemental/Shotgun – Striker
- Raging Bullet
- Thor's Hammer
- Fire Manifestation
- Anima Charge
- Short Fuse
- Do or Die
- Iron Maiden
- Twist the Knife
- Improved Strikes
- Wrecking Crew
- Elemental Force
- Seal the Deal
The Darkness War
An advanced dungeon DPS build created by Mikail,
This is an advanced build based on Strikes, with Manifestation to get the sweet 7% dmg bonus from the Elemental weapon SP support tier.
HOW IT WORKS
It’s DPS is in line with most high-end builds and it can provide Short Fuse.
Do or Die roots the player in place while it’s activated (10 seconds), re-activating DoD will remove both the damage component and the root allowing you to move again.
Highest DPS gain is from force-critting Thor’s Hammer with Elemental Force.
Stay close to the boss(less than 3m), so Raging Bullet will have increased damage.
If the fight is short and total group DPS is high, it’s recommended to use Final Fuse passive instead of Improved Strikes.
Proposed rotation (EF counter):
Fire Manifestation (EF2)
Thor’s Hammer (EF)
Raging Bullet (EF1)
Anima Charge (EF3)
[total 30sec, so in shorter fights won’t need whole]
The rotation is quite complicated, maintaining it need some training and focus.
But this is the way to keep FM running all the time.
Please note: this build doesn’t have much flexibility with active abilities, so you won’t be able to provide more than one group buff (SF or BS) without sacrificing part of your DPS.
However if it is really unavoidable (no other SG or Ele user in group), you can remove Anima Charge (this way you won’t be able to keep the Fury buff all the time).
In that case use rotation below:
5xStriker (EF 6)