Post Details

FFF Healing

Build created by Ciritty
Posted by Ciritty on February 7, 2014
Last updated by Vikestart on October 12, 2015
  • Abilities
  • Gear
  • Auxiliary
  • Effectiveness
TypeDungeon Healer Build
AP Cost725
AP CostQL 10 Rare
  • AbilityNurture
  • AbilityCreature Comfort
  • AbilityCauterise
  • AbilitySurgical Steel
  • AbilityShort Fuse
  • AbilityLightning Manifestation
  • AbilityRadiance
  • AbilityHealing Sparks
  • AbilityMaking Amends
  • AbilityShadow Medic
  • AbilityBrawler
  • AbilityMad Skills
  • AbilityFinal Fuse
  • AbilityAuthority
Download ModVDM Import String
Suggested Auxiliary Abilities
Ability Ability For increased movement capability.
Gear Stats
3500+Heal Rating
800Critical Rating
1200+Crit Power
More health can be helpful still, see what plays better for you.
Head:Signet of Temperance
Majors:Signet of Amelioration
Fist Weapon:Signet of Benediction

The Polaris

Hell Raised

The Darkness War

Hell Fallen

The Ankh

The Facility

Hell Eternal

The Slaughterhouse

The Penthouse

The Manufactory

Manufactory Breached



New York

Agartha Defiled



El Dorado







“Final Fuse Fist” Healing Build, Sacrificing excessive healing for group DPS.

Recommended to have some healing experience before using this build!


Pack Leader

This ability will serve your group well in Hell Raised on nightmare difficulty, combined with Short Fuse.


Tough fight? Not anymore. Authority is nice but when healing is needed this will be the cure.


General rotation is as follows…

Nurture x1
Creature Comfort x1
Cauterise x5
Surgical Steel x1


Cast Short fuse when Breaching Shot/Deadly aim is used.

Trouble? – Radiance

Lightning Manifestation: In order to make use of LM you require the head signet Thinis, casting lightning manifestation will allow you to proc laceration which you’ll buy and put on your fist weapon for more power!

Additionally it will place elemental Fury (Elemental focus SP effect) on your target, feel free to switch target for a second or 2 on your high DPS friends if your tank isn’t in any danger of dying.

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  • Pocky

    This build requires three weapons, I’m confused. @w@

    • Vikestart

      No, you can use passive abilities from all over the Ability Wheel regardless of which weapons you are wielding. Only active abilities are restricted to the currently equipped weapons. Hope that clears some confusion :)

      • Pocky

        Doesn’t the manifestation require elemental weapon?

        • Vikestart

          Yes, Short Fuse and Lightning Manifestation require an Elemental Focus while all the other active abilities belong to the Fist category. That’s two weapons! ;)

        • Pocky

          haha I for some reason thought this was Fist Pistol… IDK why… Realized that after I was about to say why I was confused about the 3 weapons thing haha. Had a blonde moment!

      • Pocky

        Nvm I goofed :p

  • Pocky

    This is one of the builds that I would like to see signet recommendations for. I am actually in the process of getting these skills and I would like to prep gear for this as well :) This is the build I will more than likely roll with in dungeons.

    • Ciritty

      I did explain the signets you could use within the guide itself! For minors you would use 3 Harmony or 1 thirst if you want to! Head should be thinis, fist could be laceration. I’ll update the guides with signets when i return from work!

      • Pocky

        For major tali signets, do you favor any specific stat boost?

        • Ciritty

          Major tali’s share the budget of your talismans. So that’s entirely up to your gearing! The cheapest major talis are Amelioration so you would want to buy those. IF you need more health you should plan on building a bigger health talisman opposed to healing. :)

          • Pocky

            So just buy a better health talisman rather than using the health signets?

          • Ciritty

            that would be the logical course of action in order to get cheaper ones and safe yourself some pax for the same result ^^

  • Dred Neck

    I am looking to start a new character and use chaos, elementalism, and fists since apparently these three weapons are versatile enough to be used as a tank, healer, or dps.

    DPS (Chaos+Fists), Tank (Chaos+Elementalism), Healer (Fists+Elementalism).

    But before I do, I would like feedback that these builds work well

    Does the healer build work?