Post Details

Ankh Nightmare Tank Build

Build created by Bevis
Posted by Bevis on August 24, 2014
Last updated by Vikestart on October 12, 2015
  • Abilities
  • Gear
  • Auxiliary
  • Effectiveness
TypeDungeon Tank Build
WeaponChaos MagicWeaponBlade
AP Cost681
AP CostQL 10.2 Epic
  • AbilityMartial Discipline
  • AbilityClearing the Path
  • AbilityEscalation
  • AbilityChaotic Pull
  • AbilitySpiral of Death
  • AbilityTrial by Swords
  • AbilityThe Art of War
  • AbilityAgitator
  • AbilityShoot 'Em Up
  • AbilityHardcase
  • AbilityIntensity
  • AbilityIron Maiden
  • Ability12 Gouge
  • AbilityFluid Defence
Download ModVDM Import String
VDM%-%5775985%-%7080580%-%6388290%-%7080753%-%7080572%-%7080573%-%7080595%-%undefined%-%7494890%-%6850557%-%7080919%-%6390136%-%6943080%-%7080855%-%6086145%-%undefined
Suggested Auxiliary Abilities
Ability Ability An extra impair will be useful for several of the bosses.
Gear Stats
1800+Attack Rating
9000Health
600Hit Rating
350+Penetration
700Defence Rating
Continue to increase your Penetration Rating when you're done with Hit Rating and Defence Rating.
Signets
Head:Signet of Discipline
Minors:Signet of Ablation, Signet of Salvation
Chaos Focus:Signet of Breaching
Dungeons

The Polaris

Hell Raised

The Darkness War

Hell Fallen

The Ankh

The Facility

Hell Eternal

The Slaughterhouse

The Penthouse

The Manufactory

Manufactory Breached

Raids

Eidolon

New York

Agartha Defiled

PvP

Fusang

El Dorado

Stonehenge

Shambala

Other

Solo

Scenarios

Description

Because it’s not possible to Block or Evade attacks in Ankh this build revolves around glancing attacks instead.

Situational Abilities

Helter Skelter

This ability can be used as AoE impair. It’s especially useful for the third encounter and the fifth.

Reality Fracture

This ability can be used for damaging enemies at a distance. While useful it’s more of a personal choice.

Stoicism

Because of its low cooldown this ability is especially useful against melothat during the sixth encounter.

How it works

Fluid Defence will provide you with a lot of mitigation through the several ways you can glance attacks.

Martial Discipline can be casted before dreaming shroud is activated to mitigate a lot of the incoming damage.

Spiral of death is necessary to jump over the wave during the second and last encounter.

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