Post Details

The Girls Who Cried Wolf

Posted by Darxide on November 3, 2013
Last updated by Vikestart on July 24, 2015
Zone Starting Location Rewards
Besieged Farmlands Celine (610, 600) XP598 410 PAX30 000  BB6
More Less Jump to:

The_Girls_Who_Cried_Wolf_01

Tier 1

Objective: Go to the eastern barricade

Go to the barricade at (655, 565).

The_Girls_Who_Cried_Wolf_02

Objective: Repel the assault

Defeat 3 waves of werewolves.

Tier 2

Objective: Find the werewolf camp

Continue down the trail.

The_Girls_Who_Cried_Wolf_03

Objective: Kill werewolves

Objective: Destroy the werewolf totems

Kill 7 werewolves and destroy 3 totems. Regular wolves do not count toward the werewolf kill count.

The_Girls_Who_Cried_Wolf_04

Tier 3

Objective: Scout the farm

Head down the trail to the farm at (785, 495).

The_Girls_Who_Cried_Wolf_05

Objective: Find out what happened here

Enter the farmhouse and clear out the werewolves in your way. Head upstairs and use the Orochi laptop. Enter option 1 into the laptop.

The_Girls_Who_Cried_Wolf_06

Objective: Investigate the Orochi truck

Leave the farmhouse and enter the Orochi van to the left.

Objective: Download information from the interface

Click on the large computer screen at the back of the van. It does not highlight like most objects you can interact with.

The_Girls_Who_Cried_Wolf_07

Tier 4

Objective: Locate one of the runestones found by the Orochi

Go to (730, 480). Use the Transport Case there.

The_Girls_Who_Cried_Wolf_08

Objective: Locate another runestone found by the Orochi

The next Transport Case is at (620, 505).

The_Girls_Who_Cried_Wolf_09

Tier 5

Objective: Go to the windmill

Head back up the hill to the windmill (615, 560).

The_Girls_Who_Cried_Wolf_10

Objective: Pierce the windmill’s secret

On the east side of the windmill you will find an archway with two slots above it. Place the two runes into the slots.

The_Girls_Who_Cried_Wolf_11

Objective: Enter the portal

Walk into the portal to enter the Dutchman’s Lair.

The_Girls_Who_Cried_Wolf_12

Objective: Investigate the cave

Enter the small shack-like structure to the back of the cave.

The_Girls_Who_Cried_Wolf_13

Objective: Put the Dutchman’s Shadow to rest

The Dutchman’s Shadow is a typical Wraith type enemy.

The_Girls_Who_Cried_Wolf_14

Objective: Examine the Dutchman’s journal

Read the journal in the shack.

The_Girls_Who_Cried_Wolf_15

Tier 6

Objective: Go back to the windmill

Exit through the portal.

Objective: Reinforce the low level ward

Go around to the front of the windmill and go up the stairs. You will find the low level ward right inside the doorway.

The_Girls_Who_Cried_Wolf_16

Objective: Reinforce the mid level ward

Go up the windmill. Counting the floor where you found the low level ward as floor 1, go up to the fifth floor. Outside on the walkway you will find the mid level ward.

The_Girls_Who_Cried_Wolf_17

Objective: Reinforce the high level ward

Head to the top of the windmill. On the south side of the balcony walkway you will find the high level ward.

The_Girls_Who_Cried_Wolf_18

Once you activate the high level ward your mission will be complete, however, this will also spawn a Revenant named Herald of Despair. You can choose to fight it or you can jump off the windmill and avoid the fight entirely.

The_Girls_Who_Cried_Wolf_19

Before you leave the windmill, you may want to pick up the mission Bearing Gifts from the Handwritten Note right inside the entrance to the windmill.

Like what we do? Help us keep doing it!
A small donation goes a long way to keep the site up and running. Donate

Comments