Might Makes Right
|London||Given Automatically||23 750|
Objective: Go to Redcrosse Circus
Just follow the main road north, and eventually your mission will update.
Objective: Follow the road to Temple Square
Simply follow the road ahead, you should pass a few guards and enter a large square with a fountain in the middle, head towards the fountain.
Objective: Cross the square to Temple Hall
Cross the square and head inside the large, white building which is straight ahead.
Objective: Report to Richard Sonnac
He will be in his office which is located to the right once you have entered Temple Hall. Once you enter his office, a cutscene will trigger.
Objective: Enter the crucible
It is located to the right of Sonnac’s office if you exit through the door which is on the oposite side of the room from his desk. Click on the set of large, brown doors with a yellow outline to enter the Crucible.
Once inside, head over to Brigadier Lethe, a cutscene will then trigger.
Objective: Choose a weapon and test your skills. Return to Brigadier Lethe once you have found your desired weapon
There are a total of nine weapons in the room, all of which belong to one of three main categories. Melee (Blade, Fist and Hammer), Magic (Elementalism, Blood and Chaos) and Ranged (Assault Rifle, Pistols and Shotgun). To try one, click on the red icon next to the weapon and accept the mission. Take your time, experiment with the weapons, and when you have found your favourite, return to Brigadier Lethe. Don’t worry, if you change your mind there will be numerous opportunities to change your weapon as you progress in the game.
Objective: Pick up the phone from the table
What’s a modern-day crusader without a mobile phone? Pick up the one from the table, and you’re good to go.
Objective: Exit the crucible and return to Sonnac’s office
Exit the crucible through the same door you came in, once outside, turn right and you will be back in Sonnac’s office.
Objective: Go to Ealdwic Station
This is not far from where you started. Follow the marker on your minimap, however, you are to head into the building next to the one marked, as your destination lies underground.
Objective: Enter Agartha
Now, head down all the stairs, and turn right at the bottom, you should be able to see a portal. Enter it.
Objective: Find and enter the portal to Kingsmouth Town
Welcome to Agartha! You will be here quite a lot, so might as well get to know the place. Your destination, Kingsmouth is located on the branch straight ahead. You can also follow the marker on your screen which should point you to the correct portal.
Once you have reached the portal, enter it and your mission should complete itself as you enter the new area. Congratulations, mission complete! And welcome, to The Templars.