Post Details

Basic Shotgun Weapon Combinations

Build created by Ciritty
Posted by Ciritty on July 28, 2015
Last updated by Vikestart on October 12, 2015
  • Abilities
  • Gear
  • Effectiveness
TypeSolo Build
WeaponShotgunWeaponMultiple alternatives
AP Cost56
AP CostQL 1 Uncommon
  • AbilityPump Action
  • AbilityOut for a Kill
  • AbilityShootout
  • AbilityBuckshot
  • AbilityDeadly Aim
  • AbilityBreaching Shot
  • AbilityKneecapper
  • AbilityMind over Matter
  • AbilityElemental Force
  • AbilityDark Potency
  • AbilityLick Your Wounds
  • AbilityDead on Target
  • AbilityBrawler
  • AbilityRapid Getaway
Download ModVDM Import String
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Gear Stats
When obtaining gear try to limit your health as offense is your best defense, take as much attack rating, pen rating and hit rating as possible. You do not require any heal rating for these builds.
Dungeons

The Polaris

Hell Raised

The Darkness War

Hell Fallen

The Ankh

The Facility

Hell Eternal

The Slaughterhouse

The Penthouse

The Manufactory

Manufactory Breached

Raids

Eidolon

New York

Agartha Defiled

PvP

Fusang

El Dorado

Stonehenge

Shambala

Other

Solo

Scenarios

DESCRIPTION

Simple and effective builds using Shotgun as the primary weapon while making use of passives from different weapons.

These builds were designed to give you a rough idea of what works early on, for an extensive beginner guide it’s highly recommended to give this guide a look: http://www.tswdb.com/miscellaneous/the-secret-world-beginner-guide/

Builds

Rifle

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Chaos

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Elemental

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Blood

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Hammer

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Blade

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Fist

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Comments

  • Supernumerary

    Are all of the passives supposed to be largely the same, regardless of secondary ability? As an example, I’m running blood/shotgun right now, but I’m seeing passives on the build list which don’t pair up with either ability set.

    • Vikestart

      You can use passives from any weapon tree regardless of your equipped weapons. :) Only active abilities are limited to your currently equipped weapons.

  • Vytautas Guzas

    Noticed that only one resource builder is used. I usually use one aoe and one single target resource builder. Am I wasting a skill slot?

    • Ciritty

      Most of your damage comes from consumers, since builder makes up to 33% of your power it’s often more efficient to use the right consumers against the specific enemies you face.

      With ranged weapons it’s even more important to use AoE builders against groups of mobs becaus resources are built on your targets meaning if your main target dies you lose the ability to use range weapon consumers.

      “Waste” is however a big word, it can still be useful to bring both a single target and aoe builder.