Post Details

Riot Truck

Build created by Ciritty
Posted by Ciritty on February 3, 2014
Last updated by Vikestart on October 12, 2015
  • Abilities
  • Gear
  • Rotation
  • Auxiliary
  • Effectiveness
TypeDungeon Tank Build
WeaponHammerWeaponShotgun
AP Cost553
AP CostQL 10 Epic
  • AbilityGrand Slam
  • AbilityRazor Shards
  • AbilityShotgun Turret
  • AbilityStonewalled
  • AbilityTrucker
  • AbilityBeatdown
  • AbilityShockwave
  • AbilityAgitator
  • AbilityParadigm Shift
  • AbilityImproved Blasts
  • AbilityBreakdown
  • AbilityBloodsport
  • AbilityYou're Next
  • AbilityCool, Calm & Collected
Download ModVDM Import String
VDM%-%6347501%-%6861230%-%7080864%-%6347528%-%6861224%-%6838795%-%6347479%-%undefined%-%7494890%-%6399186%-%6861865%-%7094290%-%6942580%-%6861867%-%6368906%-%undefined
Suggested Rotation
Ability
Ability
Ability
Ability
Ability
Ability
Ability
Suggested Auxiliary Abilities
Ability Ability Increases damage group-wide. Put a Binding signet on the Whip to strengthen this effect.
Ability Ability For an extra impair, if you need that.
Gear Stats
2000+Attack Rating
8500Health
600Hit Rating
650+Penetration
750Block Rating
Start with block, decide for yourself if you want to go for pen rating or hit first. Both ways work!
Signets
Head:Signet of Order
Minors:Signet of Ablation, Signet of Salvation
Hammer:Signet of Breaching
Dungeons

The Polaris

Hell Raised

The Darkness War

Hell Fallen

The Ankh

The Facility

Hell Eternal

The Slaughterhouse

The Penthouse

The Manufactory

Manufactory Breached

Raids

Eidolon

New York

Agartha Defiled

PvP

Fusang

El Dorado

Stonehenge

Shambala

Other

Solo

Scenarios

DESCRIPTION

The “Riot Truck” build, a hammer shotgun setup that works great all the way from elites to the toughest Nightmare Dungeons.

SITUATIONAL ABILITIES

Double Dash

Once you obtain enough hit rating (500-650) You can swap the Paradigm Shift passive for Double Dash to have a greater up-time of the Major Block effect through “Trucker”.

Raging Bullet

Replacing one of your defensive cooldowns when you’re confident about your tanking skills will result in more DPS through this active.

Flak Jacket

Provides your group and yourself with a buff that reduces damage taken by 15% for 5 seconds.

Defensive Turret

Under most cases this ability is completely overkill mitigation wise. So, useful when you want more mitigation instead of damage.

HOW IT WORKS

This build has a lot of mitigation and covers a lot of your glyph points even in blue gear.

Hammer sadly lacks a high hate PBAoE builder, as such it’s slightly trickier to use than chaos or blade as primary weapon.

Shotgun turret requires you to target yourself in order to gain your shotgun weapons support effect, granting you additional mitigation. This ability can be cast at 1 resource as its primary function is to apply Debilitate through Improved Blasts.

Once used to tanking replace stone walled for either Raging bullet or Defensive turret to make better use of your shotgun resources.

You can use Beatdown or Shockwave to impair special abilities such as Charged Hack.

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Comments

  • Mahogany

    Hi Ciritty, I really like the Idea to tank with hammer and shotgun :) but i have two questions and i hope you can help me out!

    -What skillsetup are you using when you have add-heavy encounter?
    -And is this tankin style viable in higher nm dungeons and in the ny raid?

    Thanks!

    • Ciritty

      Sorry for the late response, a good way to get some AoE would be the flamethrower and dragon’s breath but it shouldn’t be required.

      This build ofcourse works well in nightmare dungeons but wouldn’t be optimal in the New york raid.

  • Justin Merithew

    Is this build still viable? I’ve always loved tanking, and this seems more my style than the much talked about chaos/blade setup.

    • Ciritty

      It sure is!

  • Organic

    The rotation starts with Aftershock, but that’s not in the build. Are we supposed to replace Trucker with Aftershock?