Post Details

Tokyo Drift

Build created by Ciritty
Posted by Ciritty on March 28, 2015
Last updated by Vikestart on October 12, 2015
  • Abilities
  • Gear
  • Auxiliary
  • Effectiveness
TypeSolo Build
WeaponPistolsWeaponShotgun
AP Cost516
AP CostQL 10 Rare
  • AbilityThe Business
  • AbilityShootout
  • AbilityHeavy Recoil
  • AbilityScattershot
  • AbilityShake and Bake
  • AbilityDeadly Aim
  • AbilityDirty Tricks
  • AbilityDouble Dash
  • AbilityThrill of the Chase
  • AbilityImmortal Spirit
  • AbilityAdvantage Me
  • AbilitySudden Return
  • AbilityOverpenetration
  • AbilityRapid Getaway
Download ModVDM Import String
VDM%-%6450943%-%6453670%-%7080867%-%7080865%-%6942474%-%6452081%-%6454141%-%undefined%-%7080603%-%6942567%-%5777459%-%6942502%-%7080605%-%7080929%-%6454304%-%undefined
Suggested Auxiliary Abilities
Ability Ability Useful for taking out multiple enemies from afar.
Gear Stats
1600+Attack Rating
200+Heal Rating
3000Health
400Hit Rating
600+Penetration
After reaching the Hit Rating level stated above, focus solely on Penetration Rating.
Signets
Head:Signet of Laceration
Pistols:Signet of Breaching
Shotgun:Signet of Breaching
Dungeons

The Polaris

Hell Raised

The Darkness War

Hell Fallen

The Ankh

The Facility

Hell Eternal

The Slaughterhouse

The Penthouse

The Manufactory

Manufactory Breached

Raids

Eidolon

New York

Agartha Defiled

PvP

Fusang

El Dorado

Stonehenge

Shambala

Other

Solo

Scenarios

Description

You are now a car that makes Pew-pew sounds.

HOW IT WORKS

Drift through your enemies with Shake & Bake as you come to a stop behind your targets.

Double Dash will reduce the cooldown on Shake & Bake.

Thrill of the chase will reduce the cooldown of Dash abilities as you hit enemies in the back while also increasing the damage done by Shake & Bake and Heavy Recoil by 15%. The hindering effect of Shake & Bake and Dirty tricks will give you the opportunity to strike in your targets backs.

Rapid Getaway will allow you to accelerate faster like a proper car.

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Comments

  • stasisguy

    sense you already have deadly aim you could go for one in the chamber and running in circles for crits instead of penetration and more movement speed also you need weakness so adding the passive that goes with business for the weakness needed for heavy recoil

    • Vikestart

      Except Deadly Aim has a 90 second cooldown. You will want to take advantage of passives more often than that. :)

      • stasisguy

        why not pick critical rating and focus on that instead of critical and pene?

        • Ciritty

          Because that’s how stats work! Pen rating adds over twice as much damage than critical rating in addition critical penetrating hits deal more damage than crit or penetrating hits alone, thus if you ever want to crit you also need to penetrate. Deadly Aim and Rapid getaway is all the crit you’ll need for a solo build.

          • stasisguy

            well atleast add weakness otherwise heavy recoil isnt as good

          • Ciritty

            No, that’s deliberately left out… Heavy recoil will still benefit from the damage increase of Dash Attacks. You want to be able to be close enough to your enemy to go maneuver behind them, dashing backward would be counter productive.

  • Bahlskra

    Man this build… so much fun playing with it, the only missing thing is a soundtrack, hmm *Tokyo Drift – Teriyaki Boys* there we go… perfect build! Thanks!!