The Island is the final mission in the chain that leads up to the Agent Calum MacLeod. The previous mission is Go Back to Sleep. The mission chain begins with The Drill.

The Island

Difficulty: ♦️4

An ever-accruing weirdness on an island off the coast of Scotland (believed to be the fabled Avalon) has attracted the attention of the Phoenicians, who have reportedly begun investigating the power that lies beneath the island. Send an agent to protect the island and its secrets from Phoenician activity.

Mission Requirements

Stats

△ Prowess 240
◻ Adaptability 0
❍ Ingenuity 0

Cost

Intel 0
Supplies 10
Assets 0

Duration

Time 08:00:00

Potential Rewards

Item Rewards

Talisman Distillate (880cc) Requires Successful or Outstanding Results
Agent Dossier: Calum MacLeod Requires Outstanding Results

Resource Rewards

Intel 0
Supplies 0
Assets 8
XP 3,072

Bonus Objective

Bonus Requirements

Power
Resilience

Bonus Rewards

20% Bonus XP
2 Bonus Supplies

Mission Results Text

Complete

Your agent failed to push the Phoenicians back. The purples have taken control of the island, blocking all access to the shores and, more disturbingly, what lies beneath.

Success

Thanks to the efforts of your agent, the Phoenicians were pushed back and never made it ashore. The Council of Venice has arrived and secured the island's perimeter.

Outstanding Results

Thanks to the efforts of your agent, the Phoenicians were pushed back and never made it ashore. The Council of Venice has arrived and secured the island's perimeter.

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