Posted by
on June 2, 2018.Last updated by
on July 4, 2023.The Island is the final mission in the chain that leads up to the Agent Calum MacLeod. The previous mission is Go Back To Sleep. The mission chain begins with The Drill.
The Island |
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Difficulty: ♦️4 |
An ever-accruing weirdness on an island off the coast of Scotland (believed to be the fabled Avalon) has attracted the attention of the Phoenicians, who have reportedly begun investigating the power that lies beneath the island. Send an agent to protect the island and its secrets from Phoenician activity. |
Mission Requirements |
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Stats |
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△ Prowess | 240 |
◻ Adaptability | 0 |
❍ Ingenuity | 0 |
Cost |
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Intel | 0 |
Supplies | 10 |
Assets | 0 |
Duration |
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Time | 08:00:00 |
Potential Rewards |
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Item Rewards |
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Talisman Distillate (880cc) | Requires Successful or Outstanding Results |
Agent Dossier: Calum MacLeod | Requires Outstanding Results |
Resource Rewards |
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Intel | 0 |
Supplies | 0 |
Assets | 8 |
XP | 3,072 |
Bonus Objective |
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Bonus Requirements |
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Power | |
Resilience | |
Bonus Rewards |
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20% Bonus XP | |
2 Bonus Supplies |
Mission Results Text |
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Complete |
Your agent failed to push the Phoenicians back. The purples have taken control of the island, blocking all access to the shores and, more disturbingly, what lies beneath. |
Success |
Thanks to the efforts of your agent, the Phoenicians were pushed back and never made it ashore. The Council of Venice has arrived and secured the island's perimeter. |
Outstanding Results |
Thanks to the efforts of your agent, the Phoenicians were pushed back and never made it ashore. The Council of Venice has arrived and secured the island's perimeter. |