Posted byon October 18, 2020.
Last updated byon October 18, 2020.
A slew of cosmetics have gone up on sale for Samhain as of 16 October 2020! Select cosmetics are 50% off for the duration of Samhain or until otherwise noted. Each one has been pushed to the top of the Dressing Room list alongside the Seasonal Samhain purchases and can easily be distinguished by the red 'SALE' tag they possess in place of a seasonal sticker.
All cosmetics discounted are appropriate for the Samhain spirit.
A bunch of cosmetics are 50% off until the end of Samhain . . . .
Hat: Creepy Equine Mask
Hat: Creepy Zebra Mask
Hat: Fiery Nightmare Mask
Hat: Unicorn's Visage
Hat: Fiery Tentacle Topper
Hat: Toxic Tentacle Topper
Hat: Gladiatrix helmet / Romulus helmet
Uniform: Morph Suit, gold
Uniform: Wraithbuster jumpsuit, tan
Uniform: Gladiatrix / Romulus
Uniform: Lady of the Crimson Sea / Sea Smuggler
Clothing Set: Cosmonaut
Clothing Set: Psycho Unbound
Wings: Wings of the Alter Ego, Celestial
Wings: Wings of the Alter Ego, Dreamers
Wings: Wings of the Alter Ego, Unchained
Pet: Little Lycanthrope
Pet: Temple Cat
Sprint: The Ninja
Sprint: Ghost Runner
|Creepy Equine Mask||Hat||375 Au|
|Creepy Zebra Mask||Hat||375 Au|
|Fiery Nightmare Mask||Hat||375 Au|
|Unicorn's Visage||Hat||375 Au|
|Fiery Tentacle Topper||Hat||375 Au|
|Toxic Tentacle Topper||Hat||375 Au|
|Gladiatrix helmet||Hat (Female)||188 Au|
|Romulus helmet||Hat (Male)||188 Au|
|Morph Suit, gold||Uniform||500 Au|
|Wraithbuster jumpsuit, tan||Uniform||500 Au|
|Gladiatrix||Uniform (Female)||500 Au|
|Romulus||Uniform (Male)||500 Au|
|Lady of the Crimson Sea||Uniform (Female)||1 000 Au|
|Sea Smuggler||Uniform (Male)||1 000 Au|
|Cosmonaut Helmet||Hat||375 Au|
|Cosmonaut Spacesuit||Uniform||1 000 Au|
|Psycho Unbound - Biter Mask||Face||125 Au|
|Psycho Unbound - Buckled Straitjacket||Back||250 Au|
|Psycho Unbound - Bloody tank top||Chest||250 Au|
|Psycho Unbound - Buckled Restraining Pants||Legs||188 Au|
|Psycho Unbound - Inmate Boots||Feet||125 Au|
|Wings of the Alter Ego, Celestial||Wings||240 Au|
|Wings of the Alter Ego, Dreamers||Wings||240 Au|
|Wings of the Alter Ego, Unchained||Wings||240 Au|
|Little Lycanthrope||HERE||250 Au|
|Temple Cat||HERE||100 Au|
|The Ghost Runner||HERE||500 Au|
|The Ninja||HERE||100 Au|
What are you waiting for, sweetlings?
Posted byon September 16, 2020.
Last updated byon September 17, 2020.
Summer always falls, sweetlings, but fear not the approach of the autumnal equinox! The Envoys of Avalon embark for the Hollow Earth knowing well that Avalon will be safe all the while -- when the equinox is at its peak, the barriers protecting their hidden home are at their best. In this rare venture out of Avalon, the Druids beseech any Secret Worlders to help them prepare for potential Occult Disaster.
The Envoys of Avalon will be in Agartha from 16 September 2020 to 30 September 2020 at 9 AM EDT.
To help the Druids, go to the Seed of Life in the Hollowed Halls of Agartha and speak to representative Fearghas Abernathy (565,190) for his mission The Equinox, which will require waves of Occult Defence Scenarios be completed.
With the enormous balance pass that heavily changes certain weapons and reinforces the concept of tank, healer, and dps roles soon coming to Secret World Legends, the equinox is a great time to start preparing your future set of gear. Drown in a deluge of distillates from the Defence!
All progress from Envoys of Avalon achievements introduced in the 2020 Vernal Equinox persist and will pick up where they were left off. If you didn't earn the Attire of Avalon outfit or the Envoy title, there's still time to help the Druids.
Please note that the 2020 Autumnal Equinox lacks seasonal Daily Login Rewards.
The official Forum Announcement of the 2020 Autumnal Equinox can be found here.
Let us shed some light on everything the Druids have to offer during this biannual phenomenon with our Envoys of Avalon event guide. Check there for even more in-depth information on what the Envoys of Avalon entail and reward, as well as a basic description of the Occult Defence scenario!
Posted byon September 16, 2020.
Last updated byon October 11, 2020.
Another open beta has been announced for Secret World Legends' upcoming balance pass! Open Beta Phase 3 is set to begin on August 21st and end on 9 AM EDT August 24th. Players have an entire weekend to log into TestLive and test out all changes coming with this phase of testling. As with previous phases, TestLive is open to all for the duration of the beta test.
Dive into TestLive and help make the balance pass the best it can be for Secret World Legends!
We are going to be running another open beta weekend, starting Friday August 21st, and ending the morning of Monday August 24th.
We’ll have updated patch notes post as we get closer to the weekend. But in the meantime, a quick tease of what is in store: . . . .
The balance pass may be for tanks and healers, but some weapons necessitated a quick DPS pass as well.
Elementalism in particular received a shocking round of interesting changes that are sure to rekindle Elemental use. The damage buffs granted by Thermotics upon achieving certain heat levels has been buffed from +9.2%, +18.4%, and +36.9% Elemental damage to +16.9%, +33.8% and +67.6% Elemental damage. Of note, the Flicker recast bug plaguing prior phases of the beta that ultimately resulted in not being able to recast Flicker has finally been fixed. There are many other changes catalysing the improvement of Elementalism, as well.
The infamous Crystallised Blaze was also doused and removed, as it turns out that Crystallised Blaze was doing 2.5 seconds' worth of damage every 0.5 seconds, effectively being the equivalent of 5 Crystallised Flames. Crystallised Blaze was ultimately keeping Elementalism afloat, but with the removal of what was a very broken ability comes the need to rebalance Elementalism to ensure it can stand on its own once more. Won't you help spark life into Elementalism, sweetling?
Replacing both Crystallised Flame and its passive Crystallised Blaze is something entirely new to Secret World Legends: a persistent combat pet! Living Flame is the new Elementalism Active Ability replacing Crystallised Fire. When the Living Flame Active is used, it will summon the Living Flame pet at a desired location while causing it to cast Flame Flare. Flame Flare deals damage to enemies around the Living Flame and stuns them briefly. When not casting Flame Flare, the Living Flame has a ranged autoattack that will be directed toward the enemy its caster is attacking at the time. Additionally, when the new Synergetic Flame passive is slotted, the Living Flame taunts all enemies aside from Dungeon, Lair, or Raid monsters and acts as a tank for the Elementalist in solo content, providing survivability in a unique manner. Get fired up for this form of friendly fire to play with!
Not to be outshone by the Living Flame, something more than reality can contain has come to Secret World Legends. Experience an entirely new tier of dungeon difficulty with new mechanics to encounter for every dungeon! This difficulty is the Tier 4 dungeon difficulty. There is Story Mode (Tier 1), Elite Mode (Tier 2), Nightmare Mode (Tier 3), and now this new unnamed Tier 4! Previously, Nightmare mechanics began at Elite 5, but will now begin at Elite 8. The T4 mechanics begin at Elite 14 and drastically alter the strategies necessary for certain bosses. Many challenge Tanks, Healers, and DPS in different ways. Purges in particular see a resurgence as necessity for DPS to bring for certain encounters at higher difficulties.
Every new mechanic will be documented as we prepare updated guides for all dungeons as the balance pass closes in on release.
Last but not least, we get our first sneak peek at the new key system coming to the game! Currently on Live, Dungeon, Lair, and Scenario chests all require use of Dungeon, Lair, and Scenario keys in order to open them. These keys refresh daily and Patrons have more keys than non-Patrons - and anyone running out of keys has to spend Marks of Favour to open any chests afterwards until their keys reset.
The old system will be no more. The new system is not fully in place on TestLive, but new chests can be found at the end of Dungeon, Scenario, and Lair content. These 'Patron Chests' utilize placeholder loot from Story Mode Polaris at the moment, so their final contents are unknown.
Make your way to TestLive, find FATE, and get testing, sweetlings!
Any eager to contribute to the beta test can post any bug reports or feedback regarding the rebalance on the Rebalance Feedbacks & Bugs section of the Secret World Legends Funcom Forum.
We intend to cover every phase of the Open Beta to the best of our abilities up through its launch from TestLive to Live!
Posted byon September 15, 2020.
Last updated byon October 4, 2020.
Sweetlings who play Secret World Legends on Steam may find themselves swarmed by a sudden influx of Steam Trading Cards if they have not already done so!
As of 15 September 2020, Steam has fixed Steam Trading Cards for select Free-to-Play games - and this includes Secret World Legends. Secret World Legend's trading cards now behave as expected for Free-to-Play games. For every ~9 USD spent through in-game purchases such as Aurum or Patronage, a Steam Trading Card drop is unlocked and will appear in your Steam Inventory after a short while.
The swarm of cards is due to Steam granting all drops that you would have otherwise earned all along had the cards been working as intended. For any player who has made in-game purchases through Steam, the retroactive card rewards will occur when logging into Steam for the first time any time on or after the 15th of September. After that point, cards are awarded in a normal fashion.
This marks the first time that Secret World Legends has had Steam Trading Cards dropping and accessible since it was The Secret World! While these cards' art are labeled as being for The Secret World, the concept art and lore they use are is still valid.
Upon collecting an entire set of the cards, they can be crafted into badges that can be displayed on your Steam Profile. Crafting a badge grants special emoticons and profile backgrounds exclusive to the game that can be used to customize your Steam experience. The cards, emoticons, and profile backgrounds can also be traded or sold to other players through the Steam Market, if so desired.
To see how many card drops you've earned, as well as how much money you've spent on Secret World Legends, go to your Steam Badges, which can easily be accessed through the Steam topbar dropdown menu for your profile or by going to your Profile and selecting Badges. Once there, find the Secret World Legends entry. In the top right of the Secret World Legends Badge header is a count of how many drops you have remaining and a hyperlink, "How do I earn card drops?" next to it. Click on the link to see just how many cards have been granted to you in the deluge.
Stay tuned! We plan to have an in-depth explanation to Secret World Legends' Steam cards and their associated badges, emoticons, and backgrounds within the next few days!
You too can have this beautiful bird grace your Steam Profile. The revenant awaits. How could you ever deny it?
Posted byon September 15, 2020.
Last updated byon September 15, 2020.
The next Open Beta phase to the upcoming balance pass has been announced! Open Beta Phase 2 is scheduled to begin at noon EDT on July 17th and end 9 AM EDT on July 20th with TestLive access open to all players for the duration of the beta test. Are you ready to help make the Secret World a better place, sweetling? If so, come test!
UPDATE: The Balance Pass Open Beta Phase 2 has been extended for 2 weeks while Funcom employees take a much-needed vacation. Now ending on August 3rd, there's more time than ever to gather data, test the new changes, and provide feedback!
We are planning a second open beta weekend starting at Noon EST / 4 PM GMT Friday July 17th and ending 9 AM / 1 PM GMT Monday July 20th.
Update notes will be posted when we get closer to the weekend.
I look forward to seeing you there!
As with Phase 1, Open Beta Phase 2 of the Balance Pass includes numerous bugfixes, adjustments, tuning, and changes that can be experienced by logging into TestLive during the open beta phase.
Of the many changes, a few particular new things to note from Phase 2 include: Significant changes to how Blade's speciality works and removal of the need to slot an ability simply to use Spirit Blade at all, Elementalism improvements aimed at Overheating that help avoid situations where players are potentially entirely locked out of action, buffs to the Warding and Destruction Weapon Affixes, and the return of Marks!
Marks are special items capable of marking an enemy with a Faction tag floating over their head - all the better to identify specific foes to fight! Marks were present in The Secret World but had never been seen in Secret World Legends until now, making them another thing the balance pass is porting over in addition to The Penthouse.
Make your way to TestLive, find FATE, and get testing, sweetlings!
Don't forget that any bugs found or any feedback you have regarding the open beta should be posted on the Rebalance Feedback & Bugs section of the Secret World Legends forums.
We intend to cover every phase of the Open Beta to the best of our abilities. Stay tuned!