This new website for the game's relaunch is still incomplete. In the meantime, most of the old guides on the legacy website should still prove useful. Most missions have not changed.Legacy website
Posted byon October 18, 2017.
Last updated byon October 18, 2017.
Our wisdom flows so sweet. Taste and see...
TRANSMIT - initiate the Hosea signal - RECEIVE - initiate the harmonious discord of the three - THE THAT SOW THE WIND - initiate the displeasure of the fallen - THERE WILL BE AN INTERMISSION AFTER THE FIRST ACT - one mouth will replace another - WITNESS - Reaping the Whirlwind.
A moldy deck of cards. Shuffle. Lay them out. Minor arcana rip and tear within the Dark Tower.
Flip the Three of Daggers. Smiles above the table, daggers underneath. Or was it the other way around? What does the Fool win when he unites the Demon and the Goddess? When will his impossible game turn on him?
Flip the Dark Tower. The Tower has always existed, through the Ages, but it was not always a tower. It was always guided by two sets of hands. Say what you will, sweetling, it's the longest running marriage in this reality. But there has been a split. VARIABLE DETECTED! There is an element in the Fourth that was not in the others.
Flip the Messenger. He and bubbles and he and blasphemes. You had a moment, the two of you. Eh, sweetling? How lovely. He has the advantage over us. His limitations more closely resemble yours. Comforting, like a pleasantly warmed poison poured into the ear. He let you in. Do you think that is all he will do? Do you think he has let a little thing like death stop him from his original mission. We do not. We cannot blush. He let you in. Do not let him in.
Flip the Broken Wings. When you hear the snicker-snap crack of their wings, it is already too late. You are already past the agency of screams. They are a glimpse to a distant past and a future. They will give you a hint by giving you a gift. You may not like its implications. But you planted its seeds before.
Flip the Babbling Cyclops. He will threaten you. He does not make idle threats. He will promise to destroy you. There are more than the obvious ways to destroy something. In the glowing eye of the cyclops, your reality will change. Your identity will no longer belong to you. Cue commercial.
BACK RIGHT AFTER THIS BREAK!
Sssssssssssssssssssssssssssssss-I am your Cymothoa exigua tongue-let me in.
Have I been distant, lately? What is "lately" anyway? Been standing with one foot outside of this whole time convention, like being at the edge of a party and hearing all the conversations as one buzz. It's trippy. I get it now. The Zzz-Zzz voice. The bastards.
Maybe it's time to let go. Past mistakes. Past obligations. Past fears. They are a prison. They handcuffed me to Tokyo. Now...now I'm free. There is a whole world out there of joys and dandies and how-do-you-do's. I'm free to go out there now, Thanks to you.
Thanks for everything.
See you, Chuck ...
In the subway area after the turrets. Do not kill the mech. Instead, head to the other set of tracks and follow it back into the Orochi Tunnels. Requires Mission: Assault on Orochi Tower
In Váli 54 of the Orochi Tower in drone storage alongside a malfunctioning Nanny Drone (205,245). Requires Mission: Climbing Vali
In a corner of a room in Sycoil 44 covered in Filthy Fungal growth next to a whiteboard illustrating the Fungi (270,275). Requires Mission: Climbing Sycoil
In Zagan 2 of the Orochi Tower above the corpse of a scientist killed when releasing Lycanthrope Test Subjects (215,240). Requires Mission: Climbing Zagan
In Manticore 22 of the Orochi Tower in a shattered containment unit in the lab with 2 Bestial Filth entities (205,215). Requires Mission: Climbing Manticore
In Anansi 72 in a room with 2 Psychic AEGIS test dummies next to 2 Demonic AEGIS test dummies (240,200). This room is immediately after the first encounter with Cybernetic AEGIS test dummies. Requires Mission: Climbing Anansi
In Faust 13 of the Orochi Tower on the other side of one of the security doors you must use offices to go around (215,240). Requires Mission: Climbing Faust
In a corner of the QBL 31 center room conference beside a screen (205,245). Requires Mission: Climbing QBL
Next to a note in the first accessible room of Plethron 66 (230,265) of the Orochi Tower. Requires Mission: Climbing Plethron
At the far end of the balcony of the Penthouse. Requires Mission: Confrontations and Revelations